Call for Papers


LATE-BREAKING PAPERS* deadline: 6th June 2022 (AoE)
(*Late-breaking papers include conference papers and Interactions Gallery papers)
Late-breaking notification: 24th June

2nd Workshop on Diversity, Accessibility and Inclusivity in Cyber Security
Submission deadline: 13th June 2022, 5pm (BST)

Original conference paper deadline: 6th April 2022 (AoE)
Paper notification: 13th May 2022

DOCTORAL CONSORTIUM deadline: 29th April 2022 (AoE) and the notification date is 13th May 2022


The International BCS Human-Computer Interaction Conference is a vibrant and established multidisciplinary HCI conference in its 35th year. The July 2022 conference will be hosted by Keele University – a beautiful rural campus university with woods and lakes surrounding the Keele Hall manor house. Centrally located in the UK, near Stoke-on-Trent in Staffordshire, Keele lies between Birmingham and Manchester.

“Towards a Human-Centred Digital Society” is our ambitious 2022 conference theme. We hope you can join us for full schedule of presentations, keynotes, interaction gallery, doctoral consortium, workshops and a Keele Hall BBQ!

The conference is a physical event that includes limited virtual and remote elements (i.e., not a virtual conference experience). Please see more details in About the Conference.

Paper Submissions

Interacting with computers conference proceedings

Proposals for Workshops:

Workshops and tutorial/masterclass proposals deadline: 28th January 2022.

If you would like to propose a workshop or a tutorial or masterclass session then please email a proposed title and a short outline description to the conference email: Workshops or tutorial/masterclasses can be full-day or part-day presentation or activity events. (Proposals for virtual workshops are welcome, but these would ideally be half-day rather than full-day events). All proposals should identify a focused, complementary, HCI theme or activity. For example, past events have included workshops on “Qualitative Data Research in HCI” and “Affective Computing in HCI” and a masterclass on “Chatbot Design and Development”. Proposals from any HCI theme are very welcome.


  • LATE-BREAKING: Late-breaking submissions of 4-6 pages are invited for the conference and 2-6 pages for the Interactions Gallery. Please see deadlines in the Call for Papers and template guidance in the Submission Guidelines. Late-breaking conference papers may include works in progress and position papers. Accepted papers will feature as oral presentation at the conference.
  • INTERACTIONS GALLERY: We are also inviting Interaction Gallery exhibits and accompanying papers in the late-breaking call. Please see the Interactions Gallery page, the Interactions Gallery Call and the Submission Guidelines for templates and guidance.
  • DOCTORIAL CONSORTIUM: There will be a full-day Doctoral Consortium for researchers on 11th July 2022. Please see details Doctoral Consortium guidance.
  • Extended versions of BEST PAPERS will be invited for publication in a special issue of the Oxford University Press Interacting with Computers Journal, an official publication of the BCS, The Charted Institute for IT and the Interaction Specialist Group.


The conference accepts submissions related to, but not necessarily limited to, the following topics:

User Experience, Usability Testing and Interaction Design

Mobile, ubiquitous and pervasive computing
User-centred design tools and methods
Affective computing, digital empathy, empathic design and emotional HCI
Human-data interaction and interactive machine learning
Interaction and design for accessibility
Visual analytics, information presentation and visualisation
Ethnographic studies in human computer interaction

Education and Health

eHealth, digital healthcare studies and usability of medical devices
Assistive technology
Interaction in education
Usability and design of eLearning, educational tools and platforms
Child-computer interaction studies

Smart Energy, Smart Transport and the Internet of Things

Sustainability and smart energy
Interacting with self-driving vehicles and smart transport systems
Interactive Internet of Things

Interaction Technologies and Applications

Virtual and augmented reality
Interfaces for sound, audio and music
Eye tracking and psycho-physiological studies
Computer-supported cooperative work
Human-robot interaction
Wearable technologies
Interface and interaction design for games/gaming

Security, Trust, Ethics and AI

Cybersecurity and usable security
Applications and issues in interacting with AI interaction
Design for inclusivity
Technology adoption, trust, user engagement and retention
Ethical issues in computing and interactive technologies
Cyberpsychology and web science
Human/use error and reliability of interactive systems

Natural, Social and Personalised Interaction

Natural user interfaces such as gesture controlled interfaces
Humanization of interactive technology
Cognitive science in human-computer interaction
Intelligent, adaptive and personalised user interfaces
Creative interaction and collaborative creativity
Conversational and natural language user interfaces and chatbots
Social interaction and online social media