Workshop Summaries

2nd Workshop on Diversity, Accessibility and Inclusivity in Cyber Security – Time: Morning (Virtual)

Research through Creative Practice in HCI – Time: 2pm (Virtual)

Designing Domestic Smart Energy Futures – All Day (Morning: Physical + Virtual, Afternoon: Physical only) Campus location: Horwood Energy Centre

Finding Out What People Really Want – Time: 9.30am (Physical) Campus location: Central Science Lab

Generating, Developing and Evaluating Ideas Systematically – Time: 2pm (Physical) Campus location: Central Science Lab

2nd Workshop on Diversity, Accessibility and Inclusivity in Cyber Security

Full details

Time: Morning (Virtual)

Key Dates

  • Submissions: 13th June 2022, 5pm (BST)
  • Notifications: 20th June 2022
  • Camera-ready Submissions: 27th June 2022, 5pm (BST)
  • Workshop: 11th July 2022

Organisers: Huseyin Dogan, Paul Whittington, Edward Apeh and Duncan Ki-Aries, Bournemouth University

Format/Mode: Presentations, panel discussion. This workshop will be virtual.


  • Academic community and industries involved in the development of accessible cyber security solutions.
  • Relevant to domains of Human Computer Interaction, Human Centred Design and System of Systems.

Workshop Summary: This Workshop aims to explore the application of solutions to promote diversity, inclusivity and accessibility for cyber security systems, to ensure they are suitable for all abilities. It will also focus on post-pandemic living and how COVID-19 has amplified the existing inequalities. It will culminate a range of topics, focused on the themes: Diversity, Inclusivity, Accessibility, Human Centred Design Approaches, Application Areas, Industrial Case Studies.

Research through Creative Practice in HCI

Time: 2pm

Organisers: Anna Bramwell-Dicks, Tania Dales and Jonathan Hook: University of York

Format/Mode: Half-day virtual workshop (non-publishing)

Audience: Researchers with interests in creative practice within HCI

Can anybody who is registering for this workshop please complete the form at 

Workshop Summary: Research methodologies that involve producing some form of creative work in addition to a written counterpart – i.e. research through creative practice – are popular within arts-based academic disciplines. As more interdisciplinary centres develop, and the boundaries between arts and technology-based research become blurred, increasingly researchers in HCI are using practice-based or practice-led approaches within their own work. We have already seen the benefits of practice-based research in design activities under the Research Through Design (RTD) approach, but what opportunities are there for adopting sorts of methods in other types of HCI work and with other sectors, for example within immersive storytelling in games or theatre. That is, can we go beyond using these creative practice approaches for design and into other areas of HCI work?

This half-day virtual workshop will bring together researchers who are using creative practice within their HCI work to highlight the importance of creative practice as a distinct research methodology that is appropriate to HCI. The workshop aims to distil insights and explore possibilities of using creative practice within HCI research through fostering community discussion and collaboration among a multidisciplinary group of experts and early-career researchers. During the workshop, we will explore the following topics:

  • What is research through creative practice?
  • What opportunities do creative practice approaches offer to HCI in contrast to current methods?
  • What can be learned from creative methodologies in the arts for areas of HCI that extend beyond creative application contexts (e.g. games, storytelling)?
  • Are creative practice based methods suitable for research beyond games and storytelling with interactive media?

Designing Domestic Smart Energy Futures

Time: All Day (Morning: Hybrid, Afternoon: Physical)

Full details

Organisers: Rowanne Fleck, Energy Systems Catapult; Dave Kirk & Clara Crivellaro, Newcastle University; Laura Benton & Mina Vasalou, UCL; Patrick Gould & Ian Stone, Ofgem

Format/Mode: Morning: Hybrid. Physical attendee presentations of position papers (session open to virtual non-presenters). Afternoon: Physical only.  Discussion.

Audience: HCI and Interaction Design academics, industry practitioners and policymakers with an interest in domestic energy technologies and sustainability from a human centred perspective

Workshop Summary: The UK has ambitious targets to reduce its greenhouse gas emissions to Net Zero by 2050, necessitating widescale changes to the energy sector and an increasing reliance on electricity from renewable sources. The changes to our whole energy system will necessarily have an impact on us and how we use energy in our homes. In this workshop, we will challenge the HCI community to consider the ways that we can play a role to support the systemic changes needed to tackle climate change – with a particular focus on designing new domestic smart energy futures that support these changes and that are equitable and inclusive. 

Finding Out What People Really Want

Time: 9.30am

Organisers: Gordon Rugg, Hyde & Rugg Associates

Format/Mode: Half-day physical in the Central Science Lab; tutorial/workshop


  • Anyone dealing with client/customer/user requirements
  • Anyone working in market research, product design, customer feedback, opinion surveys, and similar fields

Workshop Summary: Clients, users, and other people often find it difficult or impossible to explain what they want, because of several blocking factors. This workshop explains the reasons for this problem, and demonstrates how choose and use appropriate methods to handle each of the blocking factors. The methods involved are easy to learn and to use. These methods are applicable across fields ranging from software design to market research and public opinion surveys, and are applicable cross-culturally.

Generating, Developing and Evaluating Ideas Systematically

Time: 2pm

Organisers: Gordon Rugg, Hyde & Rugg Associates

Format/Mode: Half-day physical in the Central Science Lab; tutorial/workshop 


  • People working in product development
  • People working in software systems development
  • People working in organisational systems development
  • People trying to solve problems in existing products and systems
  • People who want to improve their existing problem solving and idea generation methods

Workshop Summary: This workshop describes and demonstrates a systematic framework for idea generation. The methods involved are all swift, low cost and practical. It covers:

  • Idea generation via serial processing, using constraint relaxation
  • Idea generation via parallel processing, using pattern matching
  • Developing and improving ideas via idea commenting
  • Evaluating ideas quantitatively via like/dislike plots and via Multi-Criterion Decision Making